'It’s definitely not that we’ve decided not to do it we absolutely, positively want to get PS4 mods out as fast as humanly possible.' In a new interview with the UK's Metro newspaper, Bethesda's Pete Hines confirmed that the feature has not been abandoned despite the long delay and radio silence from the company. By early August, Bethesda could only say that it was 'working with Sony on Fallout 4 Mod support for PS4' and that 'the process is still under evaluation.'
It wasn't until the end of June that Bethesda officially delayed that beta indefinitely. Bethesda's statement leaves room for Sony to change its tune and enable the same kind of console-mod support that Xbox One players of Fallout 4 are currently enjoying. Only one of the technical limits mentioned in our original report (below), about mod storage limits, is on Sony's side, so that may very well be the sticking point that Sony refuses to budge on. 'Like you, we are disappointed by Sony’s decision given the considerable time and effort we have put into this project, and the amount of time our fans have waited for mod support to arrive.' 'Sony has informed us they will not approve user mods the way they should work: where users can do anything they want for either Fallout 4 or Skyrim Special Edition,' Bethesda told fans on its official blog on Friday. EDT: Bethesda has finally confirmed why Fallout 4 mods haven't arrived on PlayStation 4, and the developer is saying that it's Sony's fault.