are pretty useful for deciding if a quest is worth doing or not.
Simply put, if you end up in a spot that is overpopulated or where you'll get ganked repeatedly, moving somewhere else or doing some dungeons instead is probably more advisable even if dungeon xp is lower and even if it might break a quest chain.ĭatabases, e.g.
But tbh that is mostly a problem of the spawn timers/quest lines/overpopulation, not of the guide.īut I also do a lot of dungeons and I skipped past Hillsbrad without any problems and plan to do as little as possible in STV as possible. The only problem with it is that it doesn't account for skipping some quests because one location is overpopulated. Otherwise that can happen a lot in the barrens: quest line A sends you to kill mob X but later quest line B sends you to the same spot to pick up item Y. It is also nice because it sends you around the place a little, so you're not stuck in the same area for 20 levels but get to visit other places as well. the barrens quests in because they will send you all over the place and if you know which ones to do you can usually do several quests in one go without having to return later for some unrelated followup quest. It is very good to decide which order to do e.g.